==== Lijst van verzamelde en geraadpleegde literatuur ==== Belangrijke papers/boeken zijn gemarkeerd met ✔. == 3D-reconstructie == * ✔ AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation [(:biblio:Groueix2018)] * Deep Mesh Reconstruction from Single RGB Images via Topology Modification Networks [(:biblio:Pan2019)] * Image2mesh: A learning framework for single image 3d reconstruction [(:biblio:Pontes2018)] * Pixel2mesh: Generating 3d mesh models from single rgb images [(:biblio:Wang2018)] == Objectdetectie en -segmentatie == * ✔ Mask R-CNN [(:biblio:He2017)] * OpenImages: A public dataset for large-scale multi-label and multi-class image classification [(:biblio:Oid2017)] * The Open Images Dataset V4: Unified image classification, object detection, and visual relationship detection at scale [(:biblio:Oid2018v4)] * Large-scale interactive object segmentation with human annotators [(:biblio:Oid2019seg)] == Evolutionary computing / Genetic algorithms == * Evolutionary Computation and Structural Design: A Survey of the State-of-the-Art [(:biblio:Kicinger2005)] * Evolving 3D Objects with a Generative Encoding Inspired by Developmental Biology [(:biblio:Clune2011)] * Generic Evolutionary Design of Solid Objects using a Genetic Algorithm [(:biblio:Bentley1996)] * ✔ Genetic algorithms in computer aided design [(:biblio:Graham2000)] * ✔ Human based genetic algorithm [(:biblio:Kosorukoff2001)] * Multi-agent evolutionary systems for the generation of complex virtual worlds [(:biblio:Kruse2015)] * Supporting creative design in a visual evolutionary computing environment [(:biblio:Liu2004)] * User-led development of an Interactive Evolutionary Design system [(:biblio:Graham2008)] * Generic Evolutionary Design [(:biblio:Bentley1997)] * Creative Evolutionary Systems [(:biblio:Bentley2002)] * Shape modification using genetic algorithms [(:biblio:Case2004)] == Shape grammars == * Shape grammars and the generative specification of painting and sculpture.[(:biblio:Stiny1972)] * ✔ Comparing Digital Tools for Implementing a Generative System for the Design of Customized Tableware [(:biblio:Costa2019)] * Enabling parametric design space exploration by non-designers [(:biblio:Costa2020)] * Evolutionary grammars based design framework for product innovation [(:biblio:Lee2012)] * Mass customization of ceramic tableware through digital technology [(:biblio:Costa2013)] * ✔ Tableware shape grammar [(:biblio:Costa2013b)] * Generic Shape Grammars for Mass Customization of Ceramic Tableware [(:biblio:Costa2015)] * AI EDAM special issue: advances in implemented shape grammars: solutions and applications [(:biblio:Eloy2018)] * Toward a visual approach in the exploration of shape grammars [(:biblio:Strobbe2015)] == Overig == * ✔ Shaping Things [(:biblio:Sterling2005)] * ✔ A Style-Based Generator Architecture for Generative Adversarial Networks [(:biblio:Karras2018)] * A review of additive manufacturing for ceramic production [(:biblio:Costa2017)] * Cracking the Code of Mass Customization [(:biblio:Salvador2009)] * Solid free-form fabrication in fired ceramic as a design aid for concept modelling in the ceramic industry [(:biblio:Hoskins2012)] === Referenties === ~~REFNOTES biblio ~~